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package fsm
import (
"errors"
"fmt"
"os"
"os/exec"
"path"
"sort"
"github.com/jwijenbergh/eduvpn-common/internal/types"
)
type (
FSMStateID int8
FSMStateIDSlice []FSMStateID
)
func (v FSMStateIDSlice) Len() int {
return len(v)
}
func (v FSMStateIDSlice) Less(i, j int) bool {
return v[i] < v[j]
}
func (v FSMStateIDSlice) Swap(i, j int) {
v[i], v[j] = v[j], v[i]
}
const (
// Deregistered means the app is not registered with the wrapper
DEREGISTERED FSMStateID = iota
// No Server means the user has not chosen a server yet
NO_SERVER
// The user selected a Secure Internet server but needs to choose a location
ASK_LOCATION
// The user is currently selecting a server in the UI
SEARCH_SERVER
// We are loading the server details
LOADING_SERVER
// Chosen Server means the user has chosen a server to connect to
CHOSEN_SERVER
// OAuth Started means the OAuth process has started
OAUTH_STARTED
// Authorized means the OAuth process has finished and the user is now authorized with the server
AUTHORIZED
// Requested config means the user has requested a config for connecting
REQUEST_CONFIG
// Ask profile means the go code is asking for a profile selection from the UI
ASK_PROFILE
// Has config means the user has gotten a config
HAS_CONFIG
// Connecting means the OS is establishing a connection to the server
CONNECTING
// Connected means the user has been connected to the server
CONNECTED
)
func (s FSMStateID) String() string {
switch s {
case DEREGISTERED:
return "Deregistered"
case NO_SERVER:
return "No_Server"
case ASK_LOCATION:
return "Ask_Location"
case SEARCH_SERVER:
return "Search_Server"
case LOADING_SERVER:
return "Loading_Server"
case CHOSEN_SERVER:
return "Chosen_Server"
case OAUTH_STARTED:
return "OAuth_Started"
case HAS_CONFIG:
return "Has_Config"
case REQUEST_CONFIG:
return "Request_Config"
case ASK_PROFILE:
return "Ask_Profile"
case AUTHORIZED:
return "Authorized"
case CONNECTING:
return "Connecting"
case CONNECTED:
return "Connected"
default:
panic("unknown conversion of state to string")
}
}
type FSMTransition struct {
To FSMStateID
Description string
}
type (
FSMStates map[FSMStateID]FSMState
)
type FSMState struct {
Transitions []FSMTransition
// Which state to go back to on a back transition
BackState FSMStateID
}
type FSM struct {
States FSMStates
Current FSMStateID
// Info to be passed from the parent state
Name string
StateCallback func(string, string, string)
Directory string
Debug bool
}
func (fsm *FSM) Init(name string, callback func(string, string, string), directory string, debug bool) {
fsm.States = FSMStates{
DEREGISTERED: FSMState{Transitions: []FSMTransition{{NO_SERVER, "Client registers"}}},
NO_SERVER: FSMState{Transitions: []FSMTransition{{CHOSEN_SERVER, "User chooses a server"}, {SEARCH_SERVER, "The user is trying to choose a Server in the UI"}, {CONNECTED, "The user is already connected"}, {ASK_LOCATION, "Change the location in the main screen"}}},
SEARCH_SERVER: FSMState{Transitions: []FSMTransition{{LOADING_SERVER, "User clicks a server in the UI"}, {NO_SERVER, "Cancel or Error"}}, BackState: NO_SERVER},
ASK_LOCATION: FSMState{Transitions: []FSMTransition{{CHOSEN_SERVER, "Location chosen"}, {NO_SERVER, "Go back or Error"}, {SEARCH_SERVER, "Cancel or Error"}}},
LOADING_SERVER: FSMState{Transitions: []FSMTransition{{CHOSEN_SERVER, "Server info loaded"}, {ASK_LOCATION, "User chooses a Secure Internet server but no location is configured"}}},
CHOSEN_SERVER: FSMState{Transitions: []FSMTransition{{AUTHORIZED, "Found tokens in config"}, {OAUTH_STARTED, "No tokens found in config"}}},
OAUTH_STARTED: FSMState{Transitions: []FSMTransition{{AUTHORIZED, "User authorizes with browser"}, {NO_SERVER, "Cancel or Error"}, {SEARCH_SERVER, "Cancel or Error"}}, BackState: NO_SERVER},
AUTHORIZED: FSMState{Transitions: []FSMTransition{{OAUTH_STARTED, "Re-authorize with OAuth"}, {REQUEST_CONFIG, "Client requests a config"}}},
REQUEST_CONFIG: FSMState{Transitions: []FSMTransition{{ASK_PROFILE, "Multiple profiles found and no profile chosen"}, {HAS_CONFIG, "Only one profile or profile already chosen"}, {NO_SERVER, "Cancel or Error"}, {OAUTH_STARTED, "Re-authorize"}}},
ASK_PROFILE: FSMState{Transitions: []FSMTransition{{HAS_CONFIG, "User chooses profile"}, {NO_SERVER, "Cancel or Error"}, {SEARCH_SERVER, "Cancel or Error"}}},
HAS_CONFIG: FSMState{Transitions: []FSMTransition{{CONNECTING, "OS reports it is trying to connect"}, {REQUEST_CONFIG, "User chooses a new profile"}, {NO_SERVER, "User wants to choose a new server"}}, BackState: NO_SERVER},
CONNECTING: FSMState{Transitions: []FSMTransition{{HAS_CONFIG, "Cancel or Error"}, {CONNECTED, "Done connecting"}}},
CONNECTED: FSMState{Transitions: []FSMTransition{{HAS_CONFIG, "OS reports disconnected"}}},
}
fsm.Current = DEREGISTERED
fsm.Name = name
fsm.StateCallback = callback
fsm.Directory = directory
fsm.Debug = debug
}
func (fsm *FSM) InState(check FSMStateID) bool {
return check == fsm.Current
}
func (fsm *FSM) HasTransition(check FSMStateID) bool {
for _, transition_state := range fsm.States[fsm.Current].Transitions {
if transition_state.To == check {
return true
}
}
return false
}
func (fsm *FSM) getGraphFilename(extension string) string {
debugPath := path.Join(fsm.Directory, fsm.Name)
return fmt.Sprintf("%s%s", debugPath, extension)
}
func (fsm *FSM) writeGraph() {
graph := fsm.GenerateGraph()
graphFile := fsm.getGraphFilename(".graph")
graphImgFile := fsm.getGraphFilename(".png")
f, err := os.Create(graphFile)
if err != nil {
return
}
f.WriteString(graph)
f.Close()
cmd := exec.Command("mmdc", "-i", graphFile, "-o", graphImgFile, "--scale", "4")
cmd.Start()
}
func (fsm *FSM) GoBack() {
fsm.GoTransition(fsm.States[fsm.Current].BackState)
}
func (fsm *FSM) GoTransitionWithData(newState FSMStateID, data string, background bool) bool {
ok := fsm.HasTransition(newState)
if ok {
oldState := fsm.Current
fsm.Current = newState
if fsm.Debug {
fsm.writeGraph()
}
if background {
go fsm.StateCallback(oldState.String(), newState.String(), data)
} else {
fsm.StateCallback(oldState.String(), newState.String(), data)
}
}
return ok
}
func (fsm *FSM) GoTransition(newState FSMStateID) bool {
return fsm.GoTransitionWithData(newState, "{}", false)
}
func (fsm *FSM) generateMermaidGraph() string {
graph := "graph TD\n"
sorted_fsm := make(FSMStateIDSlice, 0, len(fsm.States))
for state_id := range fsm.States {
sorted_fsm = append(sorted_fsm, state_id)
}
sort.Sort(sorted_fsm)
for _, state := range sorted_fsm {
transitions := fsm.States[state].Transitions
for _, transition := range transitions {
if state == fsm.Current {
graph += "\nstyle " + state.String() + " fill:cyan\n"
} else {
graph += "\nstyle " + state.String() + " fill:white\n"
}
graph += state.String() + "(" + state.String() + ") " + "-->|" + transition.Description + "| " + transition.To.String() + "\n"
}
}
return graph
}
func (fsm *FSM) GenerateGraph() string {
return fsm.generateMermaidGraph()
}
type DeregisteredError struct{}
func (e DeregisteredError) CustomError() *types.WrappedErrorMessage {
return &types.WrappedErrorMessage{Message: "Client not registered with the GO library", Err: errors.New("the current FSM state is deregistered, but the function needs a state that is not deregistered")}
}
type WrongStateTransitionError struct {
Got FSMStateID
Want FSMStateID
}
func (e WrongStateTransitionError) CustomError() *types.WrappedErrorMessage {
return &types.WrappedErrorMessage{Message: "Wrong FSM transition", Err: errors.New(fmt.Sprintf("wrong FSM state, got: %s, want: a state with a transition to: %s", e.Got.String(), e.Want.String()))}
}
type WrongStateError struct {
Got FSMStateID
Want FSMStateID
}
func (e WrongStateError) CustomError() *types.WrappedErrorMessage {
return &types.WrappedErrorMessage{Message: "Wrong FSM State", Err: errors.New(fmt.Sprintf("wrong FSM state, got: %s, want: %s", e.Got.String(), e.Want.String()))}
}
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