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package eduvpn
import (
"fmt"
"github.com/jwijenbergh/eduvpn-common/internal"
)
type VPNState struct {
// The chosen server
Servers internal.Servers `json:"servers"`
// The list of servers and organizations from disco
Discovery internal.Discovery `json:"-"`
// The fsm
FSM internal.FSM `json:"-"`
// The logger
Logger internal.FileLogger `json:"-"`
// The config
Config internal.Config `json:"-"`
// Whether to enable debugging
Debug bool `json:"-"`
}
func (state *VPNState) Register(name string, directory string, stateCallback func(string, string, string), debug bool) error {
if !state.FSM.InState(internal.DEREGISTERED) {
return &StateWrongFSMStateError{Got: state.FSM.Current, Want: internal.DEREGISTERED}
}
// Initialize the logger
logLevel := internal.LOG_WARNING
if debug {
logLevel = internal.LOG_INFO
}
loggerErr := state.Logger.Init(logLevel, name, directory)
if loggerErr != nil {
return &StateRegisterError{Err: loggerErr}
}
// Initialize the FSM
state.FSM.Init(name, stateCallback, &state.Logger, directory, debug)
state.Debug = debug
// Initialize the Config
state.Config.Init(name, directory)
// Initialize Discovery
state.Discovery.Init(&state.FSM, &state.Logger)
// Try to load the previous configuration
if state.Config.Load(&state) != nil {
// This error can be safely ignored, as when the config does not load, the struct will not be filled
state.Logger.Log(internal.LOG_INFO, "Previous configuration not found")
}
state.FSM.GoTransition(internal.NO_SERVER)
return nil
}
func (state *VPNState) Deregister() error {
// Close the log file
state.Logger.Close()
// Save the config
state.Config.Save(&state)
// Empty out the state
*state = VPNState{}
return nil
}
func (state *VPNState) CancelOAuth() error {
if !state.FSM.InState(internal.OAUTH_STARTED) {
return &StateWrongFSMStateError{Got: state.FSM.Current, Want: internal.OAUTH_STARTED}
}
server, serverErr := state.Servers.GetCurrentServer()
if serverErr != nil {
return &StateOAuthCancelError{Err: serverErr}
}
internal.CancelOAuth(server)
return nil
}
func (state *VPNState) chooseServer(url string, isSecureInternet bool) (internal.Server, error) {
// New server chosen, ensure the server is fresh
server, serverErr := state.Servers.EnsureServer(url, isSecureInternet, &state.FSM, &state.Logger)
if serverErr != nil {
return nil, serverErr
}
// Make sure we are in the chosen state if available
state.FSM.GoTransition(internal.CHOSEN_SERVER)
return server, nil
}
func (state *VPNState) getConfigWithOptions(url string, isSecureInternet bool, forceTCP bool) (string, string, error) {
if state.FSM.InState(internal.DEREGISTERED) {
return "", "", &StateFSMNotRegisteredError{}
}
// Go to no server if possible, else return an error
if !state.FSM.InState(internal.NO_SERVER) && !state.FSM.GoTransition(internal.NO_SERVER) {
return "", "", &internal.FSMWrongStateTransitionError{Got: state.FSM.Current, Want: internal.NO_SERVER}
}
// Make sure the server is chosen
server, serverErr := state.chooseServer(url, isSecureInternet)
if serverErr != nil {
return "", "", &StateConnectError{URL: url, IsSecureInternet: isSecureInternet, Err: serverErr}
}
// Relogin with oauth
// This moves the state to authorized
if internal.NeedsRelogin(server) {
loginErr := internal.Login(server)
if loginErr != nil {
// We are possibly in oauth started
// So go to no server
state.FSM.GoTransition(internal.NO_SERVER)
return "", "", &StateConnectError{URL: url, IsSecureInternet: isSecureInternet, Err: loginErr}
}
} else { // OAuth was valid, ensure we are in the authorized state
state.FSM.GoTransition(internal.AUTHORIZED)
}
state.FSM.GoTransition(internal.REQUEST_CONFIG)
config, configType, configErr := internal.GetConfig(server, forceTCP)
if configErr != nil {
// Go back to no server if possible
state.FSM.GoTransition(internal.NO_SERVER)
return "", "", &StateConnectError{URL: url, IsSecureInternet: isSecureInternet, Err: configErr}
} else {
state.FSM.GoTransition(internal.HAS_CONFIG)
}
return config, configType, nil
}
func (state *VPNState) GetConfigInstituteAccess(url string, forceTCP bool) (string, string, error) {
return state.getConfigWithOptions(url, false, forceTCP)
}
func (state *VPNState) GetConfigSecureInternet(url string, forceTCP bool) (string, string, error) {
return state.getConfigWithOptions(url, true, forceTCP)
}
func (state *VPNState) GetDiscoOrganizations() (string, error) {
if state.FSM.InState(internal.DEREGISTERED) {
return "", &StateWrongFSMStateError{Got: state.FSM.Current, Want: internal.DEREGISTERED}
}
return state.Discovery.GetOrganizationsList()
}
func (state *VPNState) GetDiscoServers() (string, error) {
if state.FSM.InState(internal.DEREGISTERED) {
return "", &StateFSMNotRegisteredError{}
}
return state.Discovery.GetServersList()
}
func (state *VPNState) SetProfileID(profileID string) error {
if !state.FSM.InState(internal.ASK_PROFILE) {
return &StateWrongFSMStateError{Got: state.FSM.Current, Want: internal.ASK_PROFILE}
}
server, serverErr := state.Servers.GetCurrentServer()
if serverErr != nil {
return &StateSetProfileError{ProfileID: profileID, Err: serverErr}
}
base, baseErr := server.GetBase()
if baseErr != nil {
return &StateSetProfileError{ProfileID: profileID, Err: baseErr}
}
base.Profiles.Current = profileID
return nil
}
func (state *VPNState) SetConnected() error {
if !state.FSM.HasTransition(internal.CONNECTED) {
return &internal.FSMWrongStateTransitionError{Got: state.FSM.Current, Want: internal.CONNECTED}
}
state.FSM.GoTransition(internal.CONNECTED)
return nil
}
func (state *VPNState) SetDisconnected() error {
if !state.FSM.HasTransition(internal.HAS_CONFIG) {
return &internal.FSMWrongStateTransitionError{Got: state.FSM.Current, Want: internal.HAS_CONFIG}
}
state.FSM.GoTransition(internal.HAS_CONFIG)
return nil
}
type StateSetProfileError struct {
ProfileID string
Err error
}
func (e *StateSetProfileError) Error() string {
return fmt.Sprintf("failed to set profile ID: %s with error: %v", e.ProfileID, e.Err)
}
type StateRegisterError struct {
Err error
}
func (e *StateRegisterError) Error() string {
return fmt.Sprintf("failed to register with error: %v", e.Err)
}
type StateFSMNotRegisteredError struct{}
func (e *StateFSMNotRegisteredError) Error() string {
return fmt.Sprintf("state is not registered. Current FSM state: %s", internal.DEREGISTERED.String())
}
type StateWrongFSMStateError struct {
Got internal.FSMStateID
Want internal.FSMStateID
}
func (e *StateWrongFSMStateError) Error() string {
return fmt.Sprintf("wrong FSM state, got: %s, want: %s", e.Got.String(), e.Want.String())
}
type StateOAuthCancelError struct {
Err error
}
func (e *StateOAuthCancelError) Error() string {
return fmt.Sprintf("failed cancelling OAuth for state with error: %v", e.Err)
}
type StateConnectError struct {
URL string
IsSecureInternet bool
Err error
}
func (e *StateConnectError) Error() string {
return fmt.Sprintf("failed connecting to server: %s (is secure internet: %v) with error: %v", e.URL, e.IsSecureInternet, e.Err)
}
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