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package main
/*
// for free and size_t
#include <stdlib.h>
// The struct for a single server profile
typedef struct serverProfile {
const char* id;
const char* display_name;
//const char* proto_list;
int default_gateway;
} serverProfile;
// The struct for all server profiles
typedef struct serverProfiles {
int current;
serverProfile** profiles;
size_t total_profiles;
} serverProfiles;
// The struct for server locations
typedef struct serverLocations {
const char** locations;
size_t total_locations;
} serverLocations;
// The struct for a single server
typedef struct server {
const char* identifier;
const char* display_name;
const char* server_type;
const char* country_code;
const char** support_contact;
size_t total_support_contact;
serverProfiles* profiles;
unsigned long long int expire_time;
} server;
// The struct for all servers
typedef struct servers {
server** custom_servers;
size_t total_custom;
server** institute_servers;
size_t total_institute;
server* secure_internet_server;
} servers;
*/
import "C"
import (
"unsafe"
"github.com/jwijenbergh/eduvpn-common"
"github.com/jwijenbergh/eduvpn-common/internal/server"
)
// Get the pointer to the C struct for the profile
// We allocate the struct, the profile ID and the display name
func getCPtrProfile(profile *server.ServerProfile) *C.serverProfile {
// Allocate the struct using malloc and the size of the struct
cProfile := (*C.serverProfile)(C.malloc(C.size_t(unsafe.Sizeof(C.serverProfile{}))))
cProfile.id = C.CString(profile.ID)
cProfile.display_name = C.CString(profile.DisplayName)
if profile.DefaultGateway {
cProfile.default_gateway = C.int(1)
} else {
cProfile.default_gateway = C.int(0)
}
return cProfile
}
// Get the pointer to the C struct for the profiles
// We allocate the struct and the struct inside it for the profiles
func getCPtrProfiles(serverProfiles *server.ServerProfileInfo) *C.serverProfiles {
goProfiles := serverProfiles.Info.ProfileList
// Allocate the profles struct using malloc and the size of a pointer
cProfiles := (*C.serverProfiles)(C.malloc(C.size_t(uintptr(0))))
totalProfiles := C.size_t(len(goProfiles))
// Defaults if we have no profiles
cProfiles.current = C.int(0)
cProfiles.profiles = nil
cProfiles.total_profiles = totalProfiles
// If we have profiles (which we should), we allocate the struct with malloc and the size of a pointer
// We then fill the struct by converting it to a go slice and get a C pointer for each profile
if totalProfiles > 0 {
profilesPtr := C.malloc(totalProfiles * C.size_t(unsafe.Sizeof(uintptr(0))))
profiles := (*[1<<30 - 1]*C.serverProfile)(unsafe.Pointer(profilesPtr))[:totalProfiles:totalProfiles]
index := 0
for _, profile := range goProfiles {
profiles[index] = getCPtrProfile(&profile)
index += 1
}
cProfiles.current = C.int(serverProfiles.GetCurrentProfileIndex())
cProfiles.profiles = (**C.serverProfile)(profilesPtr)
}
return cProfiles
}
// Free the profiles by looping through them if there are any
// Also free the pointer itself
//export FreeProfiles
func FreeProfiles(profiles *C.serverProfiles) {
// We should only free the profiles if we have them (which we should)
if profiles.total_profiles > 0 {
// Convert it to a go slice
profilesSlice := (*[1<<30 - 1]*C.serverProfile)(unsafe.Pointer(profiles.profiles))[:profiles.total_profiles:profiles.total_profiles]
// Loop through the pointers and free th allocated strings and the struct itself
for i := C.size_t(0); i < profiles.total_profiles; i++ {
C.free(unsafe.Pointer(profilesSlice[i].id))
C.free(unsafe.Pointer(profilesSlice[i].display_name))
C.free(unsafe.Pointer(profilesSlice[i]))
}
// Free the inner profiles struct
C.free(unsafe.Pointer(profiles.profiles))
}
// Free the profiles struct itself
C.free(unsafe.Pointer(profiles))
}
// Get a list of strings with a size as a c structure
// Returns the size in size_t and the list of strings as a double pointer char
func getCPtrListStrings(allStrings []string) (C.size_t, **C.char) {
// Get the total strings in size_t
totalStrings := C.size_t(len(allStrings))
// If we have strings
// Allocate memory for the strings array
if totalStrings > 0 {
stringsPtr := C.malloc(totalStrings * C.size_t(unsafe.Sizeof(uintptr(0))))
// Go slice conversion
cStrings := (*[1<<30 - 1]*C.char)(unsafe.Pointer(stringsPtr))[:totalStrings:totalStrings]
// Loop through and allocate the string for each contact
for index, string := range allStrings {
cStrings[index] = C.CString(string)
}
return totalStrings, (**C.char)(stringsPtr)
}
// No strings then the length is zero and the char array is nil
return C.size_t(0), nil
}
// Function for freeing an array/list of strings
// It takes the strings as a pointer to a string and the total strings in size_t
func freeCListStrings(allStrings **C.char, totalStrings C.size_t) {
// If we have strings we should free them
// By converting to a Go slice, and freeing them ony by one
// At last free the pointer itself
if totalStrings > 0 {
stringsSlice := (*[1<<30 - 1]*C.char)(unsafe.Pointer(allStrings))[:totalStrings:totalStrings]
for i := C.size_t(0); i < totalStrings; i++ {
C.free(unsafe.Pointer(stringsSlice[i]))
}
C.free(unsafe.Pointer(allStrings))
}
}
// Function for getting the server,
// It gets the main state as a pointer as we need to convert some string maps to localized strings
// It gets the base information for a server as well
func getCPtrServer(state *eduvpn.VPNState, base *eduvpn.VPNServerBase) *C.server {
// Allocation using malloc and the size of the struct
server := (*C.server)(C.malloc(C.size_t(unsafe.Sizeof(C.server{}))))
// String allocation and translate the display name
identifier := base.URL
countryCode := ""
if base.Type == "secure_internet" {
identifier = state.Servers.SecureInternetHomeServer.HomeOrganizationID
countryCode = state.Servers.SecureInternetHomeServer.CurrentLocation
}
server.identifier = C.CString(identifier)
server.display_name = C.CString(state.GetTranslated(base.DisplayName))
server.country_code = C.CString(countryCode)
server.server_type = C.CString(base.Type)
// Call the helper to get the list of support contacts
server.total_support_contact, server.support_contact = getCPtrListStrings(
base.SupportContact,
)
server.profiles = getCPtrProfiles(&base.Profiles)
// No endtime is given if we get servers when it has been partially initialised
if base.EndTime.IsZero() {
server.expire_time = C.ulonglong(0)
} else {
// The expire time should be stored as an unsigned long long in unix itme
server.expire_time = C.ulonglong(base.EndTime.Unix())
}
return server
}
// Function for freeing a single server
// Gets the pointer to C struct
//export FreeServer
func FreeServer(info *C.server) {
// Free strings
C.free(unsafe.Pointer(info.identifier))
C.free(unsafe.Pointer(info.display_name))
C.free(unsafe.Pointer(info.country_code))
C.free(unsafe.Pointer(info.server_type))
// Free arrays
freeCListStrings(info.support_contact, info.total_support_contact)
FreeProfiles(info.profiles)
// Free the struct itself
C.free(unsafe.Pointer(info))
}
// Get the C ptr to the servers, returns the length in size_t and the double pointer to the struct
func getCPtrServers(
state *eduvpn.VPNState,
serverMap map[string]*server.InstituteAccessServer,
) (C.size_t, **C.server) {
totalServers := C.size_t(len(serverMap))
// If we have servers, which is not always the case
if totalServers > 0 {
serversPtr := (**C.server)(C.malloc(totalServers * C.size_t(unsafe.Sizeof(uintptr(0)))))
servers := (*[1<<30 - 1]*C.server)(unsafe.Pointer(serversPtr))[:totalServers:totalServers]
index := 0
for _, server := range serverMap {
cServer := getCPtrServer(state, &server.Base)
servers[index] = cServer
index += 1
}
return totalServers, serversPtr
}
return C.size_t(0), nil
}
//export FreeServers
// This function takes the servers as a C struct pointer as input
// It frees all allocated memory for the server
func FreeServers(cServers *C.servers) {
// Free the custom servers if there are any
if cServers.total_custom > 0 {
customServers := (*[1<<30 - 1]*C.server)(unsafe.Pointer(cServers.custom_servers))[:cServers.total_custom:cServers.total_custom]
for i := C.size_t(0); i < cServers.total_custom; i++ {
FreeServer(customServers[i])
}
C.free(unsafe.Pointer(cServers.custom_servers))
}
// Free the institute access servers if there are any
if cServers.total_institute > 0 {
instituteServers := (*[1<<30 - 1]*C.server)(unsafe.Pointer(cServers.institute_servers))[:cServers.total_institute:cServers.total_institute]
for i := C.size_t(0); i < cServers.total_institute; i++ {
FreeServer(instituteServers[i])
}
C.free(unsafe.Pointer(cServers.institute_servers))
}
// Free the secure internet server if there is one
if cServers.secure_internet_server != nil {
FreeServer(cServers.secure_internet_server)
}
// Free the structure itself
C.free(unsafe.Pointer(cServers))
}
// Return the servers as a C struct pointer
// It takes the state as a pointer as we need to translate some strings
// It also takes the servers as a pointer that belongs to the main state or gathered from the callback
func getSavedServersWithOptions(state *eduvpn.VPNState, servers *server.Servers) *C.servers {
// Allocate the struct that we will return
// With the size of the c struct
returnedStruct := (*C.servers)(C.malloc(C.size_t(unsafe.Sizeof(C.servers{}))))
// Get the different categories of servers
totalCustom, customPtr := getCPtrServers(state, servers.CustomServers.Map)
totalInstitute, institutePtr := getCPtrServers(state, servers.InstituteServers.Map)
var secureServerPtr *C.server = nil
secureInternetBase, secureInternetBaseErr := servers.SecureInternetHomeServer.GetBase()
if secureInternetBaseErr == nil && secureInternetBase != nil {
// FIXME: log error?
secureServerPtr = getCPtrServer(state, secureInternetBase)
// Give a new identifier
C.free(unsafe.Pointer(secureServerPtr.identifier))
secureServerPtr.identifier = C.CString(servers.SecureInternetHomeServer.HomeOrganizationID)
secureServerPtr.country_code = C.CString(servers.SecureInternetHomeServer.CurrentLocation)
}
// Fill the struct and return
returnedStruct.custom_servers = customPtr
returnedStruct.total_custom = totalCustom
returnedStruct.institute_servers = institutePtr
returnedStruct.total_institute = totalInstitute
returnedStruct.secure_internet_server = secureServerPtr
return returnedStruct
}
//export GetSavedServers
// This function takes the name as input which is the name of the client
// It gets the state by name and then returns the saved servers as a c struct belonging to it
func GetSavedServers(name *C.char) *C.servers {
nameStr := C.GoString(name)
state, stateErr := GetVPNState(nameStr)
if stateErr != nil {
// TODO: Remove this panic
panic(stateErr)
}
return getSavedServersWithOptions(state, &state.Servers)
}
// This function takes the state as input which is the main state
// It also takes the data as an interface and if it has the servers type gets the data as a c struct otherwise nil
func getTransitionDataServers(state *eduvpn.VPNState, data interface{}) *C.servers {
if converted, ok := data.(server.Servers); ok {
return getSavedServersWithOptions(state, &converted)
}
return nil
}
//export FreeSecureLocations
func FreeSecureLocations(locations *C.serverLocations) {
freeCListStrings(locations.locations, locations.total_locations)
C.free(unsafe.Pointer(locations))
}
func getTransitionSecureLocations(data interface{}) *C.serverLocations {
if locations, ok := data.([]string); ok {
returnedStruct := (*C.serverLocations)(C.malloc(C.size_t(unsafe.Sizeof(C.servers{}))))
returnedStruct.total_locations, returnedStruct.locations = getCPtrListStrings(locations)
return returnedStruct
}
return nil
}
func getTransitionProfiles(data interface{}) *C.serverProfiles {
if profiles, ok := data.(*server.ServerProfileInfo); ok {
return getCPtrProfiles(profiles)
}
return nil
}
func getTransitionServer(state *eduvpn.VPNState, data interface{}) *C.server {
if server, ok := data.(server.Server); ok {
base, baseErr := server.GetBase()
if baseErr != nil {
// TODO: LOG
return nil
}
return getCPtrServer(state, base)
}
return nil
}
|