package main /* #include typedef void (*PythonCB)(const char* name, int oldstate, int newstate, const char* data); __attribute__((weak)) void call_callback(PythonCB callback, const char *name, int oldstate, int newstate, const char* data) { callback(name, oldstate, newstate, data); } */ import "C" import ( "encoding/json" "errors" "fmt" "unsafe" "github.com/jwijenbergh/eduvpn-common" ) var P_StateCallbacks map[string]C.PythonCB var VPNStates map[string]*eduvpn.VPNState func StateCallback(name string, old_state eduvpn.VPNStateID, new_state eduvpn.VPNStateID, data string) { P_StateCallback, exists := P_StateCallbacks[name] if !exists || P_StateCallback == nil { return } name_c := C.CString(name) oldState_c := C.int(old_state) newState_c := C.int(new_state) data_c := C.CString(data) C.call_callback(P_StateCallback, name_c, oldState_c, newState_c, data_c) C.free(unsafe.Pointer(name_c)) C.free(unsafe.Pointer(data_c)) } func GetVPNState(name string) (*eduvpn.VPNState, error) { state, exists := VPNStates[name] if !exists || state == nil { return nil, errors.New(fmt.Sprintf("State with name %s not found", name)) } return state, nil } //export Register func Register(name *C.char, config_directory *C.char, stateCallback C.PythonCB, debug C.int) *C.char { nameStr := C.GoString(name) state, stateErr := GetVPNState(nameStr) if stateErr != nil { state = &eduvpn.VPNState{} } if VPNStates == nil { VPNStates = make(map[string]*eduvpn.VPNState) } if P_StateCallbacks == nil { P_StateCallbacks = make(map[string]C.PythonCB) } VPNStates[nameStr] = state P_StateCallbacks[nameStr] = stateCallback registerErr := state.Register(nameStr, C.GoString(config_directory), func(old eduvpn.VPNStateID, new eduvpn.VPNStateID, data string) { StateCallback(nameStr, old, new, data) }, debug != 0) if registerErr != nil { delete(VPNStates, nameStr) } return C.CString(ErrorToString(registerErr)) } //export Deregister func Deregister(name *C.char) *C.char { nameStr := C.GoString(name) state, stateErr := GetVPNState(nameStr) if stateErr != nil { return C.CString(ErrorToString(stateErr)) } state.Deregister() return nil } func ErrorToString(error error) string { if error == nil { return "" } return eduvpn.GetErrorJSONString(error) } //export CancelOAuth func CancelOAuth(name *C.char) *C.char { nameStr := C.GoString(name) state, stateErr := GetVPNState(nameStr) if stateErr != nil { return C.CString(ErrorToString(stateErr)) } cancelErr := state.CancelOAuth() cancelErrString := ErrorToString(cancelErr) return C.CString(cancelErrString) } type configJSON struct { Config string `json:"config"` ConfigType string `json:"config_type"` } func getConfigJSON(config string, configType string) *C.char { object := &configJSON{Config: config, ConfigType: configType} jsonBytes, jsonErr := json.Marshal(object) if jsonErr != nil { panic(jsonErr) } return C.CString(string(jsonBytes)) } //export GetConfigSecureInternet func GetConfigSecureInternet(name *C.char, orgID *C.char, forceTCP C.int) (*C.char, *C.char) { nameStr := C.GoString(name) state, stateErr := GetVPNState(nameStr) if stateErr != nil { return nil, C.CString(ErrorToString(stateErr)) } forceTCPBool := forceTCP == 1 config, configType, configErr := state.GetConfigSecureInternet(C.GoString(orgID), forceTCPBool) return getConfigJSON(config, configType), C.CString(ErrorToString(configErr)) } //export GetConfigInstituteAccess func GetConfigInstituteAccess(name *C.char, url *C.char, forceTCP C.int) (*C.char, *C.char) { nameStr := C.GoString(name) state, stateErr := GetVPNState(nameStr) if stateErr != nil { return nil, C.CString(ErrorToString(stateErr)) } forceTCPBool := forceTCP == 1 config, configType, configErr := state.GetConfigInstituteAccess(C.GoString(url), forceTCPBool) return getConfigJSON(config, configType), C.CString(ErrorToString(configErr)) } //export GetConfigCustomServer func GetConfigCustomServer(name *C.char, url *C.char, forceTCP C.int) (*C.char, *C.char) { nameStr := C.GoString(name) state, stateErr := GetVPNState(nameStr) if stateErr != nil { return nil, C.CString(ErrorToString(stateErr)) } forceTCPBool := forceTCP == 1 config, configType, configErr := state.GetConfigCustomServer(C.GoString(url), forceTCPBool) return getConfigJSON(config, configType), C.CString(ErrorToString(configErr)) } //export GetDiscoOrganizations func GetDiscoOrganizations(name *C.char) (*C.char, *C.char) { nameStr := C.GoString(name) state, stateErr := GetVPNState(nameStr) if stateErr != nil { return nil, C.CString(ErrorToString(stateErr)) } organizations, organizationsErr := state.GetDiscoOrganizations() return C.CString(organizations), C.CString(ErrorToString(organizationsErr)) } //export GetDiscoServers func GetDiscoServers(name *C.char) (*C.char, *C.char) { nameStr := C.GoString(name) state, stateErr := GetVPNState(nameStr) if stateErr != nil { return nil, C.CString(ErrorToString(stateErr)) } servers, serversErr := state.GetDiscoServers() return C.CString(servers), C.CString(ErrorToString(serversErr)) } //export SetProfileID func SetProfileID(name *C.char, data *C.char) *C.char { nameStr := C.GoString(name) state, stateErr := GetVPNState(nameStr) if stateErr != nil { return C.CString(ErrorToString(stateErr)) } profileErr := state.SetProfileID(C.GoString(data)) return C.CString(ErrorToString(profileErr)) } //export ChangeSecureLocation func ChangeSecureLocation(name *C.char) *C.char { nameStr := C.GoString(name) state, stateErr := GetVPNState(nameStr) if stateErr != nil { return C.CString(ErrorToString(stateErr)) } locationErr := state.ChangeSecureLocation() return C.CString(ErrorToString(locationErr)) } //export SetSecureLocation func SetSecureLocation(name *C.char, data *C.char) *C.char { nameStr := C.GoString(name) state, stateErr := GetVPNState(nameStr) if stateErr != nil { return C.CString(ErrorToString(stateErr)) } locationErr := state.SetSecureLocation(C.GoString(data)) return C.CString(ErrorToString(locationErr)) } //export GoBack func GoBack(name *C.char) *C.char { nameStr := C.GoString(name) state, stateErr := GetVPNState(nameStr) if stateErr != nil { return C.CString(ErrorToString(stateErr)) } goBackErr := state.GoBack() return C.CString(ErrorToString(goBackErr)) } //export SetSearchServer func SetSearchServer(name *C.char) *C.char { nameStr := C.GoString(name) state, stateErr := GetVPNState(nameStr) if stateErr != nil { return C.CString(ErrorToString(stateErr)) } setSearchErr := state.SetSearchServer() return C.CString(ErrorToString(setSearchErr)) } //export SetDisconnected func SetDisconnected(name *C.char) *C.char { nameStr := C.GoString(name) state, stateErr := GetVPNState(nameStr) if stateErr != nil { return C.CString(ErrorToString(stateErr)) } setDisconnectedErr := state.SetDisconnected() return C.CString(ErrorToString(setDisconnectedErr)) } //export SetConnecting func SetConnecting(name *C.char) *C.char { nameStr := C.GoString(name) state, stateErr := GetVPNState(nameStr) if stateErr != nil { return C.CString(ErrorToString(stateErr)) } setConnectingErr := state.SetConnecting() return C.CString(ErrorToString(setConnectingErr)) } //export SetConnected func SetConnected(name *C.char) *C.char { nameStr := C.GoString(name) state, stateErr := GetVPNState(nameStr) if stateErr != nil { return C.CString(ErrorToString(stateErr)) } setConnectedErr := state.SetConnected() return C.CString(ErrorToString(setConnectedErr)) } //export RenewSession func RenewSession(name *C.char) *C.char { nameStr := C.GoString(name) state, stateErr := GetVPNState(nameStr) if stateErr != nil { return C.CString(ErrorToString(stateErr)) } renewSessionErr := state.RenewSession() return C.CString(ErrorToString(renewSessionErr)) } //export ShouldRenewButton func ShouldRenewButton(name *C.char) C.int { nameStr := C.GoString(name) state, stateErr := GetVPNState(nameStr) if stateErr != nil { return C.int(0) } shouldRenewBool := state.ShouldRenewButton() if shouldRenewBool { return C.int(1) } return C.int(0) } //export FreeString func FreeString(addr *C.char) { C.free(unsafe.Pointer(addr)) } // Not used in library, but needed to compile. func main() { panic("compile with -buildmode=c-shared") }