package main /* #include typedef void (*PythonCB)(const char* oldstate, const char* newstate, const char* data); __attribute__((weak)) void call_callback(PythonCB callback, const char* oldstate, const char* newstate, const char* data) { callback(oldstate, newstate, data); } */ import "C" import ( "errors" "fmt" "unsafe" "github.com/jwijenbergh/eduvpn-common" ) var P_StateCallback C.PythonCB var VPNStates map[string]*eduvpn.VPNState func StateCallback(old_state string, new_state string, data string) { if P_StateCallback == nil { return } oldState_c := C.CString(old_state) newState_c := C.CString(new_state) data_c := C.CString(data) C.call_callback(P_StateCallback, oldState_c, newState_c, data_c) C.free(unsafe.Pointer(oldState_c)) C.free(unsafe.Pointer(newState_c)) C.free(unsafe.Pointer(data_c)) } func GetVPNState(name string) (*eduvpn.VPNState, error) { state, exists := VPNStates[name] if !exists || state == nil { return nil, errors.New(fmt.Sprintf("State with name %s not found", name)) } return state, nil } //export Register func Register(name *C.char, config_directory *C.char, stateCallback C.PythonCB, debug C.int) *C.char { nameStr := C.GoString(name) state, stateErr := GetVPNState(nameStr) if stateErr != nil { state = &eduvpn.VPNState{} } if VPNStates == nil { VPNStates = make(map[string]*eduvpn.VPNState) } VPNStates[nameStr] = state P_StateCallback = stateCallback registerErr := state.Register(nameStr, C.GoString(config_directory), StateCallback, debug != 0) if registerErr != nil { delete(VPNStates, nameStr) } return C.CString(ErrorToString(registerErr)) } //export Deregister func Deregister(name *C.char) *C.char { nameStr := C.GoString(name) state, stateErr := GetVPNState(nameStr) if stateErr != nil { return C.CString(ErrorToString(stateErr)) } state.Deregister() return nil } func ErrorToString(error error) string { if error == nil { return "" } return error.Error() } //export CancelOAuth func CancelOAuth(name *C.char) *C.char { nameStr := C.GoString(name) state, stateErr := GetVPNState(nameStr) if stateErr != nil { return C.CString(ErrorToString(stateErr)) } cancelErr := state.CancelOAuth() cancelErrString := ErrorToString(cancelErr) return C.CString(cancelErrString) } //export GetConnectConfig func GetConnectConfig(name *C.char, url *C.char, isSecureInternet C.int, forceTCP C.int) (*C.char, *C.char, *C.char) { nameStr := C.GoString(name) state, stateErr := GetVPNState(nameStr) if stateErr != nil { return nil, nil, C.CString(ErrorToString(stateErr)) } var config string var configType string var configErr error forceTCPBool := forceTCP == 1 if isSecureInternet == 1 { config, configType, configErr = state.GetConfigSecureInternet(C.GoString(url), forceTCPBool) } else { config, configType, configErr = state.GetConfigInstituteAccess(C.GoString(url), forceTCPBool) } return C.CString(config), C.CString(configType), C.CString(ErrorToString(configErr)) } //export GetOrganizationsList func GetOrganizationsList(name *C.char) (*C.char, *C.char) { nameStr := C.GoString(name) state, stateErr := GetVPNState(nameStr) if stateErr != nil { return nil, C.CString(ErrorToString(stateErr)) } organizations, organizationsErr := state.GetDiscoOrganizations() return C.CString(organizations), C.CString(ErrorToString(organizationsErr)) } //export GetServersList func GetServersList(name *C.char) (*C.char, *C.char) { nameStr := C.GoString(name) state, stateErr := GetVPNState(nameStr) if stateErr != nil { return nil, C.CString(ErrorToString(stateErr)) } servers, serversErr := state.GetDiscoServers() return C.CString(servers), C.CString(ErrorToString(serversErr)) } //export SetProfileID func SetProfileID(name *C.char, data *C.char) *C.char { nameStr := C.GoString(name) state, stateErr := GetVPNState(nameStr) if stateErr != nil { return C.CString(ErrorToString(stateErr)) } profileErr := state.SetProfileID(C.GoString(data)) return C.CString(ErrorToString(profileErr)) } //export SetDisconnected func SetDisconnected(name *C.char) *C.char { nameStr := C.GoString(name) state, stateErr := GetVPNState(nameStr) if stateErr != nil { return C.CString(ErrorToString(stateErr)) } setDisconnectedErr := state.SetDisconnected() return C.CString(ErrorToString(setDisconnectedErr)) } //export SetConnected func SetConnected(name *C.char) *C.char { nameStr := C.GoString(name) state, stateErr := GetVPNState(nameStr) if stateErr != nil { return C.CString(ErrorToString(stateErr)) } setConnectedErr := state.SetConnected() return C.CString(ErrorToString(setConnectedErr)) } //export FreeString func FreeString(addr *C.char) { C.free(unsafe.Pointer(addr)) } // Not used in library, but needed to compile. func main() { panic("compile with -buildmode=c-shared") }