From 7bab6c76599fdfd34ea9bb064d871ed2be01d4c8 Mon Sep 17 00:00:00 2001 From: jwijenbergh Date: Mon, 28 Nov 2022 12:50:23 +0100 Subject: Lint: Run godot fix Full command: golangci-lint run --disable-all -E godot --fix --- client/server.go | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'client/server.go') diff --git a/client/server.go b/client/server.go index 5fed292..5331a7d 100644 --- a/client/server.go +++ b/client/server.go @@ -315,7 +315,7 @@ func (client *Client) AddSecureInternetHomeServer(orgID string) (server.Server, return server, nil } -// AddCustomServer adds a Custom Server by `url` +// AddCustomServer adds a Custom Server by `url`. func (client *Client) AddCustomServer(url string) (server.Server, error) { errorMessage := fmt.Sprintf("failed adding Custom server with url %s", url) @@ -501,7 +501,7 @@ func (client *Client) askSecureLocation() error { // ChangeSecureLocation changes the location for an existing Secure Internet Server. // Changing a secure internet location is only possible when the user is in the main screen (STATE_NO_SERVER), otherwise it returns an error. -// It also returns an error if something has gone wrong when selecting the new location +// It also returns an error if something has gone wrong when selecting the new location. func (client *Client) ChangeSecureLocation() error { errorMessage := "failed to change location from the main screen" -- cgit v1.2.3